Editing

 

Merging of individual shots.

 

We can't see the editing physically. It is invisible Art. Editing starts from the first frame to the last frame. Screening time is controlled by editing. While doing the editing follow the script and don't dominate the director. Film editing is part of the process of filmmaking. It involves the selection and combining of shots into sequences, and ultimately creating a finished motion picture. It is an art of storytelling.

 

Editing defines temporal element that has relation to time.

Editing is a way to form a narrative temporarily.

Editing is about time. Editing creates the tension.

Editing is about retaining and joining the best possible moments.

Cut is equal to our Eye Blink. Equal to closing our eyes.

 

Aesthetics of Editing

 

Editor's cut

 

There are several editing stages and the editor's cut is the first. An editor's cut (sometimes referred to as the "Assembly edit" or "Rough cut") is normally the first pass of what the final film will be when it reaches picture lock.

 

Director's cut

 

When shooting is finished, the director can then turn his full attention to collaborating with the editor and further refining the cut of the film. This is the time that is set aside where the film editor's first cut is molded to fit the director's vision. The director and the editor go over the entire movie with scenes and shots are re-ordered, removed, shortened and otherwise tweaked.

 

Variations

 

L-Cut


An L-cut is when video and audio are edited asynchronously. For example, the sound of approaching cars in an interior shot alerts the viewer that the next scene will most likely involve traffic or take place outside.

 

Jump Cut


A jump cut is a cut, within the setting and time frame of a scene, where continuity is visibly broken. Though a mistake in many cases, it can also be used for dramatic effect. It is not to be confused with a cut used where a dissolve or wipe would be (perhaps more) appropriate.

 

Cutaway


A cutaway is when footage extraneous to a scene is overlaid, visually interrupting the narrative but perhaps displaying some important action taking place simultaneously, or an action referenced in dialogue. Audio cutaways are much less common, as they do not achieve the same effect.

 

Cross Cut


A cross cut is similar to a cut used in dialogue, but where the subjects are not necessarily in the same setting (or even time frame). It establishes the same intimate relation as a dialogue cut.

 

Match Cut


A match cut, like the cross cut, links together two scenes that visually or otherwise resemble each other.

 

Cutting on Action


Cutting on action refers to a cut that links together two compositionally similar scenes. For example, the imminent pulling of a gun trigger may, prior to the gunshot, cut to a champagne cork firing off.

 

Fast cutting


Fast cutting is a film editing technique which refers to several consecutive shots of a brief duration (e.g. 3 seconds or less). It can be used to convey a lot of information very quickly, or to imply either energy or chaos.

 

Cross-cutting


Cross-cutting is an editing technique most often used in films to establish action occurring at the same time in two different locations. In a cross-cut, the camera will cut away from one action to another action, which can suggest the simultaneity of these two actions but this is not always the case.

 

Cutaway


In film, a cutaway is the interruption of a continuously filmed action by inserting a view of something else. It is usually, although not always, followed by a cut back to the first shot, when the cutaway avoids a jump cut.

 

Match cut


A match cut is a cut in film editing between either two different objects, two different spaces, or two different compositions in which an object in the two shots graphically match, often helping to establish a strong continuity of action and linking the two shots metaphorically.

 

Insert


In film, an insert is a shot of part of a scene as filmed from a different angle and/or focal length from the master shot. Inserts cover action already covered in the master shot, but emphasize a different aspect of that action due to the different framing.

 

Cutting on action


Cutting on action or matching on action refers to a film editing technique where the editor cuts from one shot to another view that matches the first shot's action. Although the two shots may have actually been shot hours apart from each other, cutting on action gives the impression of continuous time when watching the edited film.

 

Dissolve

A dissolve transition between two still images. In film editing, a dissolve is a gradual transition from one image to another. In film, this effect is created by controlled double exposure from frame to frame; transitioning from the end of one clip to the beginning of another. The cut and the dissolve are used differently.

 

Wipe


It is often acknowledged that using a wipe, rather than a simple cut or dissolve is a stylistic choice that inherently makes the audience more "aware" of the film as a film, rather than a story.

 

Bridging Shot

 

The connection of one scene to another through the use of a shot that shows a change in time or location.

 

Flip over

 

The camera spins 180 degrees to introduce the new scene.

 

Reverse Motion

 

The movie is played backwards.

 

Superimposition

 

Two or more shots are visible on top of each other by multiple exposure of the film.

 

180 Degree Rule

 

The 180° rule is a basic guideline in film making that states that two characters (or other elements) in the same scene should always have the same left/right relationship to each other. If the camera passes over the imaginary axis connecting the two subjects, it is called crossing the line.

 

The new shot, from the opposite side, is known as a reverse angle.

 

30 degree rule

The 30° rule is a basic film editing guideline that states the camera should move at least 30° between shots of the same subject. The rule aims to emphasize the motivation for the cut by giving a substantially different view of the action.


Continuity editing


Continuity editing is the predominant style of editing in narrative cinema. The purpose of continuity editing is to smooth over the inherent discontinuity of the editing process and to establish a logical coherence between shots.

 

Seven "rules of cutting" that a good editor should follow:


Rule 1

 

Never make a cut without a positive reason.


Rule 2

 

When undecided about the exact frame to cut on, cut long rather than short.


Rule 3

 

Whenever possible cut 'in movement'


Rule 4

 

The 'fresh' is preferable to the 'stale'.


Rule 5

 

All scenes should begin and end with continuing action.
 

Rule 6

 

Cut for proper values rather than proper 'matches'.


Rule 7

 

There are six main criteria for evaluating a cut or deciding where to cut.


Emotion - 51%

Story - 23%

Rhythm - 10%

Eye-trace - 7%

Two-dimensional plane of the screen - 5%

Three-dimensional space of action - 4%

 

Methods of montage

Metric

 

where the editing follows a specific number of frames (based purely on the physical nature of time), cutting to the next shot no matter what is happening within the image. This montage is used to elicit the most basal and emotional of reactions in the audience.


Rhythmic

 

includes cutting based on time, but using the visual composition of the shots -- along with a change in the speed of the metric cuts -- to induce more complex meanings than what is possible with metric montage. Once sound was introduced, rhythmic montage also included audial elements (music, dialogue, sounds).


Tonal

 

A tonal montage uses the emotional meaning of the shots -- not just manipulating the temporal length of the cuts or its rhythmical characteristics -- to elicit a reaction from the audience even more complex than from the metric or rhythmic montage. For example, a sleeping baby would emote calmness and relaxation.


Overtonal / Associational

 

The overtonal montage is the cumulation of metric, rhythmic, and tonal montage to synthesize its effect on the audience for an even more abstract and complicated effect.
 

Creating the story

The first stage for the producer and editor is to know what is the story they are trying to tell. The story is the skeleton of the edit and helps organise the edit into chapters and topics much as in writing.

 

Rhythm and Pacing


Rhythm and pacing are very important within edits because if we are editing a news story then it must be very fast with shots not lasting more than around 3 seconds.

 

Montage sequence


A montage sequence consists of a series of short shots that are edited into a sequence to condense narrative. It is usually used to advance the story as a whole (often to suggest the passage of time), rather than to create symbolic meaning.

 

Offline Editing


Offline editing is the post-production process in which raw footage is copied and edited, without affecting the camera original film or tape. Once a programme has been completed in offline, the original media will be conformed, or on-lined, in the online editing stage.  The offline editing process is quicker in Adobe Premiere, Final Cut Pro, Avid, Sony Vegas and Lightworks.

 

 

 

Notes

 

 

 

30 degree rule

180 degree rule
Average Shot Length

Continuity Editing

Conventions and Cliches

Cross Cut or Parallel Cut

Cutting on Action

Cutting on Movement

Cutaway Shot

Dissolve

Diegetic Sound

Discontinuous Editing

Emotional Continuity

Fast Cutting

Flashback

Freeze and Freeze Releasing

Hip Hop Montage

Insert

Intercut
Kuleshov Effect

Lag

Match on Action
Match Cut

Montage

Morphing

Neutral Shots

Non-Diegetic Sound

Offline Editing
Online Editing
Patch Out Shooting

Physical Continuity

Reverse Telecine

Rhythm and Pacing

Rough Cut

Rush Print

Safety Shots

Sequence Shot

Slow Cutting

Sound Flow Over Cut

Soviet Montage Theory

Stop Block Shots

Stay

Stock Shots

Telecine

Temporal Discontinuity

Time Code

Time Pace and Rhythm of Editing

Trimming

Wipe

 

 

 


 

 

 

All rights reserved © Vahee.com